Sadiq and his friends are starting a video game club at school.
They have fun playing together and planning a tournament for the whole school to participate in.
But when their club needs a service project, the club members are stumped.
How can they help people with video games? Then, during a visit to a retirement home called Harmony House with his mother, Sadiq meets a man named Mr.
Soto who could use some cheering up.
Sadiq begins to form an idea.
Could gaming be a way to help the residents at Harmony House?.
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