Description Ship It is a collection of tips that show the tools andtechniques a successful project team has to use, and how to use themwell.
Youll get quick, easy-to-follow advice on modernpractices: which to use, and when they should be applied.
This bookavoids current fashion trends and marketing hype; instead, readersfind page after page of solid advice, all tried and tested in thereal world.
Aimed at beginning to intermediate programmers, Ship It will show you: Which tools help, and which dont How to keep a project moving Approaches to scheduling that work How to build developers as well as product Whats normal on a project, and whats not How to manage managers, end-users and sponsors Danger signs and how to fix them Few of the ideas presented here are controversial or extreme; most experiencedprogrammers will agree that this stuff works.
Yet 50 to 70 percent of allproject teams in the U.
arent able to use even these simple, well-acceptedpractices effectively.
This book will help you get started.
Ship It begins by introducing the common technicalinfrastructure that every project needs to get the job done.
Readerscan choose from a variety of recommended technologies according totheir skills and budgets.
The next sections outline the necessarysteps to get software out the door reliably, using well-accepted, easy-to-adopt, best-of-breed practices that really work.
Finally, and most importantly, Ship It presents commonproblems that teams face, then offers real-world advice on how tosolve them.
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