This book supports readers to transition to more advanced independent game projects by deepening their understanding of the concept development process.
It covers how to make concepts sufficiently viable, ambitious, and innovative to warrant the creation of a polished prototype in preparation of a publisher pitch.
Publisher: Taylor & Francis Ltd Author(s): J.
(Mediadesign University of Applied Sciences, Duesseldorf, Germany) Martin Illustration(s): 65 Line drawings, black and white; 65 Illustrations, black and white Number of pages: 264 Publication date: 2023 Dimensions: 178 x 254 x 18 Cover type: Paperback / softback.