Jumpstart your sculpting career by learning the industrys most effective modeling and sculpting tools used by professionals to create AAA-quality characters, props, and lifelike portraits Key Features: Master the basics of ZBrush through practical projects in this illustrated guide Explore organic modeling, concept sculpting, and character creation workflows Discover tools and techniques employed by professionals from the games, VFX and collectibles industries Purchase of the print or Kindle book includes a free PDF eBook Book Description: Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing.
This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools.
The first part of this book is dedicated to helping you become familiar with ZBrushs user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images.
Youll also create a demon bust with the help of ZBrushs concept sculpting tool, DynaMesh.
In the second part, youll get to grips with the creation of a humanoid character that is optimized for 3D printing.
Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, youll acquire the skills essential for sculptors.
The final part delves into portrait sculpting, where youll learn everything from basic facial anatomy to hair creation with FiberMesh.
By the end of this book, youll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.
What You Will Learn: Enhance your sculpting skills to craft a variety of organic and hard surface objects Create humanoid characters, focusing on basic anatomy and proportions Explore sculpting techniques for intricate details in human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing to add texture and depth to your sculpts Use Polypaint and Materials to add color and enhance your sculptures Render and export your sculpts to share them with others Who this book is for: This book is for 3D artists, digital sculptors, modelers, and anyo.
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